All UI screens are integrated and animated by myself using different engines
FAR CRY 6 (Ubisoft)
End of campaign feature missioning you to track and kill some insurgent leaders
Adjust layout , update thumbnails
Exemple of the localization work done over the whole game
Update visuals, correct localization, layout and motion
popup design for warning message
Adjust layout and create full motion for high value loots
Visual and Animation
RAINBOW 6 EXTRACTION (Ubisoft)
HYPER SCAPE (Ubisoft)
Dynamic grid integration based on 1 tile
Dynamic grid integration based on 1 tile
JURRASSIC WORLD ALIVE (Ludia)
Logo game design
Layout and splashscreen visual
Main screen design and art direction
Resources collect point. Design and Art direction
Pre-catching screen for dino in the map. Design and Art direction
Collecting DNA in a FPS action phase. Design, flow and Art direction
Collection menu with team construction for battle. Design and Art direction
Design and creation of all dino cards for Launch. Using 2D and 3D
Establishing a symetrical visual in background to reduce memory cost in a long term strategy Design and Art direction
Layout, system, language and Art direction
Design and Art direction
Based on the generic reward system. Design and Art direction
Scalable design of a gameplay and marketing reward element (gacha) and Art direction
Generic reward system for incubator which adds a pre-sequence to the card reveals Design and Art direction
Generic reward system scalable for long term flexibility
Design and Art direction
Design and Art direction
Design and Art direction
Art direction Loading screen customized to the feature loading
Art direction Loading screen customized to the feature loading
Design and Art direction Creating a generic popup for all marketing purposes with a layout allowing to change the information depending on the online and design information
Design and Art direction Creating a generic popup for all marketing purposes with a layout allowing to change the information depending on the online and design information
JURRASSIC WORLD THE GAME (Ludia)
Create marketing visual
Feature fusioning 2 dinos Motion, flow and visual of the feature mixing 2D and 3D
Set up layout and all motion related
Turn by turn battle with action points. Set layout and flow of the battle (UI and Motion Design)
Reearch of icons for the aquatic expansion
TMNT LEGENDS(Ludia)
Set 2D and 3D layout for marketing and Engagement purpose
2D cards Artdirection. Definining all cards states, systems and languages
Set layout 2D icons art direction Systems and languages
Screen Art direction Scalable Layout
Optimizing information Set systems and languages
Set all 2D-3D screen Layout
Layout Motion Design of the feature
Art direction, Layout and motion
Art direction Defining all card pack visual strategy on a scalable design meeting Marketing and communications requirements
Art direction Create all portraits for launch
CAR LEGENDS (Gameloft)
UI Art direction HUD: Designing layout, buttons and icons
Mission feature: repairing cars and winning rewards
Trading cars and token to win resources. Friend can help
Market place to manage or buy resources from other players. You can create a deal from this screen
Creating offers by selling cars or resources for other players Offer can be advertised in the Magazine
Deals created in the Market can be advertised here
UI Art direction and visuals modeled and rendered by myself. Designing the store menu into a scrolling list to scale the amount of offers available.
Inside the same menu as Soft currency. Visuals modeled and rendered by myself too
Inventory screen with all resources and capacity limitation
Shadowing all cars available with unlock conditions
Car unlocked Porsche logo on white background is a license requirement
HUD for Casual Top view RTS racing gameplay. Press to keep the car moving
Generic popup design Reward system scalable into a scrolling list
INFINITE DRIVE
UX Flow to preview cars and change cars positions
Leaderboard flow
OTHERS
Best Slot Game 2013
Spielo Slot Game based on Popcap licence
Side City slot game
Side City slot game
Personal exploration for casual game
Old personal exploration